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DraftTracker

Struct DraftTracker 

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pub struct DraftTracker { /* private fields */ }
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Tracks in-flight drafts across channels and throttles updates.

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impl DraftTracker

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pub fn new(update_interval_ms: u64) -> Self

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pub async fn start( &self, key: DraftKey, initial_text: &str, channel: &Arc<dyn Channel>, ) -> Result<Option<String>>

Start a new draft. Calls channel.send_draft() and tracks the returned message ID.

Returns Ok(message_id) if the channel supports drafts and created one, or Ok(None) if the channel does not support drafts.

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pub async fn update( &self, key: &DraftKey, text: &str, channel: &Arc<dyn Channel>, ) -> Result<bool>

Update an in-flight draft with new text.

Respects the throttle interval — if called too frequently, the text is buffered and only the latest version is sent when the interval elapses. Returns true if an update was actually sent to the channel.

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pub async fn finalize( &self, key: &DraftKey, final_text: &str, channel: &Arc<dyn Channel>, ) -> Result<()>

Finalize a draft — sends the final text and removes tracking.

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pub async fn cancel( &self, key: &DraftKey, channel: &Arc<dyn Channel>, ) -> Result<()>

Cancel a draft — removes tracking and notifies the channel.

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pub async fn has_draft(&self, key: &DraftKey) -> bool

Check if a draft is currently tracked for the given key.

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pub async fn active_count(&self) -> usize

Get the number of active drafts.

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pub async fn flush( &self, key: &DraftKey, channel: &Arc<dyn Channel>, ) -> Result<bool>

Flush a pending update — sends the latest buffered text regardless of throttle.

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