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Agent

Struct Agent 

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pub struct Agent<S: StateStoreBackend = StateStore, D: DatabaseBackend = Database, P: ProviderBackend = Provider, T: ToolsetBackend = Toolset> { /* private fields */ }
Expand description

A live handle to one durable agent and its workspace inventory.

Construct or reopen it with crate::AgentBuilder and import AgentBackend for behavior. The handle is unique and non-Clone; its workspace type preserves the same concrete storage/provider/tool types. Explicit shutdown consumes it and settles owned work. Drop alone offers no asynchronous cleanup guarantee.

§Examples

This local Custom agent uses in-memory Lance and sends no network requests.

use std::{num::NonZeroUsize, time::Duration};
use agents_kit::{AgentBackend, AgentBuilder, AgentStorage, WorkspaceBackend};
use agents_kit::config::{AgentConfig, CustomAgentConfig, CustomLoopLimits, CustomToolApproval};
use agents_kit::{model::ModelSelector, tool::ToolSelection};
use providers_kit::{Provider, ProviderConfig, config::{OllamaConfig, ProviderKind, TransportConfig}};
use storage_kit::{StateStore, state::config::{LanceStateStoreConfig, StateStoreConfig}};
let store = StateStore::connect(StateStoreConfig::Lance(LanceStateStoreConfig::memory())).await?;
let custom = CustomAgentConfig::new(ModelSelector::new("exact-model")?, ToolSelection::None,
    CustomLoopLimits::new(4, 0, 1)?, CustomToolApproval::Deny)?;
let config = AgentConfig::new(custom.into(), Duration::from_secs(10), NonZeroUsize::MIN)?;
let provider = Provider::from_config(ProviderConfig::new(
    ProviderKind::Ollama(OllamaConfig::local()), TransportConfig::default()))?;
let agent = AgentBuilder::create(config, AgentStorage::new(store)).with_provider(provider).build().await?;
let identity = agent.id();
let observed = agent.info().await;
assert_eq!(observed?.id(), &identity);

Trait Implementations§

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impl<S, D, P, T> AgentBackend for Agent<S, D, P, T>

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type Workspace = Workspace<S, D, P, T>

Concrete workspace implementation produced by this agent.
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fn id(&self) -> AgentId

Returns the durable portable agent identity. Read more
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async fn info(&self) -> Result<AgentInfo, KitError>

Loads the current descriptive agent information. Read more
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async fn new_workspace( &self, request: NewWorkspace, ) -> Result<Workspace<S, D, P, T>, KitError>

Creates and publishes a workspace from validated portable configuration. Read more
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async fn list_workspaces(&self) -> Result<Vec<WorkspaceInfo>, KitError>

Lists the agent’s durable workspaces. Read more
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async fn workspace_info( &self, id: WorkspaceId, ) -> Result<WorkspaceInfo, KitError>

Loads descriptive information for a workspace identity. Read more
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async fn get_workspace( &self, id: WorkspaceId, ) -> Result<Workspace<S, D, P, T>, KitError>

Reopens a durable workspace as a live handle. Read more
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fn check_workspace_update( &self, request: &UpdateWorkspaceRequest, ) -> impl Future<Output = Result<WorkspaceUpdateReadiness, KitError>> + Send + '_

Performs a read-only advisory preflight for a workspace replacement. Read more
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async fn update_workspace( &self, request: UpdateWorkspaceRequest, ) -> Result<WorkspaceInfo, KitError>

Atomically applies a revision-checked portable workspace replacement. Read more
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async fn delete_workspace( &self, request: DeleteWorkspaceRequest, ) -> Result<(), KitError>

Deletes a workspace after validating its expected revision. Read more
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async fn list_models(&self) -> Result<Vec<ModelInfo>, KitError>

Lists selectable models in stable canonical-selector order. Read more
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async fn ingest_knowledge( &self, request: IngestKnowledgeRequest, ) -> Result<(), KitError>

Replaces the agent-scoped managed-knowledge source set. Read more
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async fn shutdown(self) -> Result<(), KitError>

Consumes the implementation, seals new work, and settles owned cleanup. Read more

Auto Trait Implementations§

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impl<S = StateStore, D = Database, P = Provider, T = Toolset> !RefUnwindSafe for Agent<S, D, P, T>

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impl<S = StateStore, D = Database, P = Provider, T = Toolset> !UnwindSafe for Agent<S, D, P, T>

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impl<S, D, P, T> Freeze for Agent<S, D, P, T>
where AgentInner<S, D, P, T>: Freeze,

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impl<S, D, P, T> Send for Agent<S, D, P, T>
where AgentInner<S, D, P, T>: Send,

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impl<S, D, P, T> Sync for Agent<S, D, P, T>
where AgentInner<S, D, P, T>: Sync,

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impl<S, D, P, T> Unpin for Agent<S, D, P, T>
where AgentInner<S, D, P, T>: Unpin,

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impl<S, D, P, T> UnsafeUnpin for Agent<S, D, P, T>
where AgentInner<S, D, P, T>: UnsafeUnpin,

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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type ArchivedMetadata = ()

The archived version of the pointer metadata for this type.
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