AgentPool

Struct AgentPool 

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pub struct AgentPool { /* private fields */ }
Expand description

Agent pool for managing verification agents

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impl AgentPool

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pub fn new(max_size: usize) -> Self

Create a new agent pool

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pub async fn add_agent( &mut self, agent: Arc<dyn VerificationAgent>, ) -> Result<()>

Add an agent to the pool

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pub async fn remove_agent(&mut self, agent_id: Uuid) -> Result<()>

Remove an agent from the pool

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pub fn get_agent(&self, agent_id: Uuid) -> Option<Arc<dyn VerificationAgent>>

Get an agent by ID

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pub fn get_all_agents(&self) -> Vec<Arc<dyn VerificationAgent>>

Get all agents

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pub fn size(&self) -> usize

Get pool size

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pub fn is_empty(&self) -> bool

Check if pool is empty

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pub async fn scale(&mut self, target_size: usize) -> Result<()>

Scale the pool to target size

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pub async fn health_check_all(&self) -> Result<()>

Perform health check on all agents

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pub async fn shutdown(&mut self) -> Result<()>

Shutdown all agents and clear the pool

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