pub struct Lineage {
pub identity: IdentityId,
pub root_ancestor: IdentityId,
pub parent_chain: Vec<IdentityId>,
pub spawn_depth: u32,
pub sibling_index: u32,
pub total_siblings: u32,
}Expand description
Lineage information for an identity.
Fields§
§identity: IdentityId§root_ancestor: IdentityId§parent_chain: Vec<IdentityId>§spawn_depth: u32§sibling_index: u32§total_siblings: u32Trait Implementations§
Source§impl<'de> Deserialize<'de> for Lineage
impl<'de> Deserialize<'de> for Lineage
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Lineage
impl RefUnwindSafe for Lineage
impl Send for Lineage
impl Sync for Lineage
impl Unpin for Lineage
impl UnsafeUnpin for Lineage
impl UnwindSafe for Lineage
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more