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Child

Struct Child 

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pub struct Child {
    pub sub: Subagent,
    pub kind: ChildKind,
    pub started: Instant,
    pub liveness: Liveness,
    pub cancelled: bool,
    pub tokens: u64,
    pub settled: bool,
}
Expand description

One live child.

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§sub: Subagent§kind: ChildKind§started: Instant§liveness: Liveness§cancelled: bool§tokens: u64§settled: bool

Whether this child’s unit has been settled — a terminal frame (TurnDone / Failed) was folded back into the durable state. The reap path needs the answer after the record has left the table (see Children::is_settled): the child’s mere presence cannot give it, because a settled worker also stays in the table until it is reaped.

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impl !RefUnwindSafe for Child

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impl !UnwindSafe for Child

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impl Freeze for Child

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impl Send for Child

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impl Sync for Child

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impl Unpin for Child

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impl UnsafeUnpin for Child

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impl<T> Any for T
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where T: ?Sized,

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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Calls U::from(self).

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type Error = !

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

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