Memory

Trait Memory 

Source
pub trait Memory: Send + Sync {
    // Required methods
    fn add<'life0, 'async_trait>(
        &'life0 mut self,
        message: Message,
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn get_all<'life0, 'async_trait>(
        &'life0 self,
    ) -> Pin<Box<dyn Future<Output = Result<Vec<Message>>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn get_recent<'life0, 'async_trait>(
        &'life0 self,
        count: usize,
    ) -> Pin<Box<dyn Future<Output = Result<Vec<Message>>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn clear<'life0, 'async_trait>(
        &'life0 mut self,
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
}

Required Methods§

Source

fn add<'life0, 'async_trait>( &'life0 mut self, message: Message, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Source

fn get_all<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Result<Vec<Message>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Source

fn get_recent<'life0, 'async_trait>( &'life0 self, count: usize, ) -> Pin<Box<dyn Future<Output = Result<Vec<Message>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Source

fn clear<'life0, 'async_trait>( &'life0 mut self, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Implementors§