pub enum AgentValue {
Null,
Boolean(bool),
Integer(i64),
Number(f64),
String(Arc<String>),
Array(Arc<Vec<AgentValue>>),
Object(Arc<AgentValueMap<String, AgentValue>>),
}Variants§
Null
Boolean(bool)
Integer(i64)
Number(f64)
String(Arc<String>)
Array(Arc<Vec<AgentValue>>)
Object(Arc<AgentValueMap<String, AgentValue>>)
Implementations§
Source§impl AgentValue
impl AgentValue
pub fn unit() -> Self
pub fn boolean(value: bool) -> Self
pub fn integer(value: i64) -> Self
pub fn number(value: f64) -> Self
pub fn string(value: impl Into<String>) -> Self
pub fn object(value: AgentValueMap<String, AgentValue>) -> Self
pub fn array(value: Vec<AgentValue>) -> Self
pub fn boolean_default() -> Self
pub fn integer_default() -> Self
pub fn number_default() -> Self
pub fn string_default() -> Self
pub fn array_default() -> Self
pub fn object_default() -> Self
pub fn from_json(value: Value) -> Result<Self, AgentError>
pub fn from_kind_json(kind: &str, value: Value) -> Result<Self, AgentError>
pub fn to_json(&self) -> Value
Sourcepub fn from_serialize<T: Serialize>(value: &T) -> Result<Self, AgentError>
pub fn from_serialize<T: Serialize>(value: &T) -> Result<Self, AgentError>
Create AgentValue from Serialize
Sourcepub fn to_deserialize<T: for<'de> Deserialize<'de>>(
&self,
) -> Result<T, AgentError>
pub fn to_deserialize<T: for<'de> Deserialize<'de>>( &self, ) -> Result<T, AgentError>
Convert AgentValue to a Deserialize
pub fn is_unit(&self) -> bool
pub fn is_boolean(&self) -> bool
pub fn is_integer(&self) -> bool
pub fn is_number(&self) -> bool
pub fn is_string(&self) -> bool
pub fn is_array(&self) -> bool
pub fn is_object(&self) -> bool
pub fn as_bool(&self) -> Option<bool>
pub fn as_i64(&self) -> Option<i64>
pub fn as_f64(&self) -> Option<f64>
pub fn as_str(&self) -> Option<&str>
pub fn as_object(&self) -> Option<&AgentValueMap<String, AgentValue>>
pub fn as_array(&self) -> Option<&Vec<AgentValue>>
pub fn get(&self, key: &str) -> Option<&AgentValue>
pub fn get_bool(&self, key: &str) -> Option<bool>
pub fn get_i64(&self, key: &str) -> Option<i64>
pub fn get_f64(&self, key: &str) -> Option<f64>
pub fn get_str(&self, key: &str) -> Option<&str>
pub fn get_object( &self, key: &str, ) -> Option<&AgentValueMap<String, AgentValue>>
pub fn get_array(&self, key: &str) -> Option<&Vec<AgentValue>>
pub fn kind(&self) -> String
Trait Implementations§
Source§impl Clone for AgentValue
impl Clone for AgentValue
Source§fn clone(&self) -> AgentValue
fn clone(&self) -> AgentValue
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AgentValue
impl Debug for AgentValue
Source§impl Default for AgentValue
impl Default for AgentValue
Source§impl<'de> Deserialize<'de> for AgentValue
impl<'de> Deserialize<'de> for AgentValue
Source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for AgentValue
impl PartialEq for AgentValue
Auto Trait Implementations§
impl Freeze for AgentValue
impl RefUnwindSafe for AgentValue
impl Send for AgentValue
impl Sync for AgentValue
impl Unpin for AgentValue
impl UnwindSafe for AgentValue
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more