pub trait StateStore: Send + Sync {
// Required methods
fn save<'life0, 'life1, 'async_trait>(
&'life0 self,
state: &'life1 AgentState,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
where 'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait;
fn load<'life0, 'life1, 'async_trait>(
&'life0 self,
thread_id: &'life1 ThreadId,
) -> Pin<Box<dyn Future<Output = Result<Option<AgentState>, Error>> + Send + 'async_trait>>
where 'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait;
fn delete<'life0, 'life1, 'async_trait>(
&'life0 self,
thread_id: &'life1 ThreadId,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
where 'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait;
}Expand description
Trait for storing agent state checkpoints. Implement this to enable conversation recovery and resume.
Required Methods§
Sourcefn save<'life0, 'life1, 'async_trait>(
&'life0 self,
state: &'life1 AgentState,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
fn save<'life0, 'life1, 'async_trait>(
&'life0 self,
state: &'life1 AgentState,
) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
Sourcefn load<'life0, 'life1, 'async_trait>(
&'life0 self,
thread_id: &'life1 ThreadId,
) -> Pin<Box<dyn Future<Output = Result<Option<AgentState>, Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
fn load<'life0, 'life1, 'async_trait>(
&'life0 self,
thread_id: &'life1 ThreadId,
) -> Pin<Box<dyn Future<Output = Result<Option<AgentState>, Error>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".