Skill

Struct Skill 

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pub struct Skill {
    pub name: String,
    pub description: String,
    pub system_prompt: String,
    pub tools: Vec<String>,
    pub allowed_tools: Option<Vec<String>>,
    pub denied_tools: Option<Vec<String>>,
    pub metadata: HashMap<String, Value>,
}
Expand description

A loaded skill definition.

Skills contain:

  • A system prompt that defines agent behavior
  • Tool configurations (which tools are available/denied)
  • Optional metadata for custom extensions

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§name: String

Unique identifier for the skill.

§description: String

Human-readable description of what the skill does.

§system_prompt: String

The system prompt content (markdown body after frontmatter).

§tools: Vec<String>

List of tool names that should be enabled for this skill. If empty, all registered tools are available.

§allowed_tools: Option<Vec<String>>

Optional list of tools explicitly allowed (whitelist). If set, only these tools are available.

§denied_tools: Option<Vec<String>>

Optional list of tools explicitly denied (blacklist). These tools will be filtered out even if in tools list.

§metadata: HashMap<String, Value>

Additional metadata from frontmatter.

Implementations§

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impl Skill

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pub fn new(name: impl Into<String>, system_prompt: impl Into<String>) -> Self

Create a new skill with the given name and system prompt.

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pub fn with_description(self, description: impl Into<String>) -> Self

Set the description.

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pub fn with_tools(self, tools: Vec<String>) -> Self

Set the list of tools.

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pub fn with_allowed_tools(self, tools: Vec<String>) -> Self

Set the allowed tools whitelist.

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pub fn with_denied_tools(self, tools: Vec<String>) -> Self

Set the denied tools blacklist.

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pub fn is_tool_allowed(&self, tool_name: &str) -> bool

Check if a tool is allowed by this skill.

Returns true if:

  • The tool is not in denied_tools, AND
  • Either allowed_tools is None, or the tool is in allowed_tools

Trait Implementations§

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impl Clone for Skill

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fn clone(&self) -> Skill

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Skill

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Skill

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for Skill

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

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impl Freeze for Skill

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impl RefUnwindSafe for Skill

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impl Send for Skill

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impl Sync for Skill

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impl Unpin for Skill

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impl UnwindSafe for Skill

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> PolicyExt for T
where T: ?Sized,

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fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow only if self and other return Action::Follow. Read more
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fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,