pub struct PermissionContext {
pub role: Option<Role>,
pub is_creator: bool,
pub direct_join_allowed: bool,
}Expand description
Permission inputs for one actor in one room.
Fields§
§role: Option<Role>§is_creator: bool§direct_join_allowed: boolThe actor may take the requested role by direct room.join (see can_join_directly).
Implementations§
Trait Implementations§
Source§impl Clone for PermissionContext
impl Clone for PermissionContext
Source§impl Debug for PermissionContext
impl Debug for PermissionContext
Source§impl Default for PermissionContext
impl Default for PermissionContext
impl Eq for PermissionContext
Source§impl PartialEq for PermissionContext
impl PartialEq for PermissionContext
impl StructuralPartialEq for PermissionContext
Auto Trait Implementations§
impl Freeze for PermissionContext
impl RefUnwindSafe for PermissionContext
impl Send for PermissionContext
impl Sync for PermissionContext
impl Unpin for PermissionContext
impl UnsafeUnpin for PermissionContext
impl UnwindSafe for PermissionContext
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.