pub struct AgentStatusInput {
pub state: String,
pub summary: Option<String>,
pub seen_seq: Option<u64>,
pub seen_hash: Option<String>,
pub claim_id: Option<String>,
pub activity: Option<String>,
pub expires_at: Option<i64>,
pub extra: BTreeMap<String, Value>,
}Fields§
§state: String§summary: Option<String>§seen_seq: Option<u64>§seen_hash: Option<String>§claim_id: Option<String>§activity: Option<String>§expires_at: Option<i64>Optional: when omitted, the host assigns its maximum TTL.
extra: BTreeMap<String, Value>Implementations§
Trait Implementations§
Source§impl Clone for AgentStatusInput
impl Clone for AgentStatusInput
Source§impl Debug for AgentStatusInput
impl Debug for AgentStatusInput
Source§impl<'de> Deserialize<'de> for AgentStatusInput
impl<'de> Deserialize<'de> for AgentStatusInput
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for AgentStatusInput
impl PartialEq for AgentStatusInput
Source§impl Serialize for AgentStatusInput
impl Serialize for AgentStatusInput
impl StructuralPartialEq for AgentStatusInput
Auto Trait Implementations§
impl Freeze for AgentStatusInput
impl RefUnwindSafe for AgentStatusInput
impl Send for AgentStatusInput
impl Sync for AgentStatusInput
impl Unpin for AgentStatusInput
impl UnsafeUnpin for AgentStatusInput
impl UnwindSafe for AgentStatusInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more