pub struct RenderRequest { /* private fields */ }Implementations§
Source§impl RenderRequest
impl RenderRequest
pub const fn new(target: AgentKind, scope: Scope) -> Self
pub const fn accept_lossy(self) -> Self
pub const fn with_bridge_healthy(self) -> Self
pub fn with_path_mappings(self, path_mappings: PathMappingSet) -> Self
Trait Implementations§
Source§impl Clone for RenderRequest
impl Clone for RenderRequest
Source§impl Debug for RenderRequest
impl Debug for RenderRequest
impl Eq for RenderRequest
Source§impl PartialEq for RenderRequest
impl PartialEq for RenderRequest
impl StructuralPartialEq for RenderRequest
Auto Trait Implementations§
impl Freeze for RenderRequest
impl RefUnwindSafe for RenderRequest
impl Send for RenderRequest
impl Sync for RenderRequest
impl Unpin for RenderRequest
impl UnsafeUnpin for RenderRequest
impl UnwindSafe for RenderRequest
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.