pub struct Region {
pub id: u32,
pub bounding_box: BoundingBox,
pub pixel_count: u32,
pub avg_delta: f64,
pub max_delta: f64,
pub label: String,
pub component_ids: Vec<u32>,
}Fields§
§id: u32§bounding_box: BoundingBox§pixel_count: u32§avg_delta: f64§max_delta: f64§label: String§component_ids: Vec<u32>Component label IDs from clustering that belong to this region. Used internally for mapping pixels to regions in the image renderer.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Region
impl RefUnwindSafe for Region
impl Send for Region
impl Sync for Region
impl Unpin for Region
impl UnwindSafe for Region
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more