pub struct DroppedBacklogReport {
pub dropped: Vec<DroppedBacklogItem>,
}Fields§
§dropped: Vec<DroppedBacklogItem>Trait Implementations§
Source§impl Clone for DroppedBacklogReport
impl Clone for DroppedBacklogReport
Source§impl Debug for DroppedBacklogReport
impl Debug for DroppedBacklogReport
Source§impl Default for DroppedBacklogReport
impl Default for DroppedBacklogReport
impl Eq for DroppedBacklogReport
Source§impl PartialEq for DroppedBacklogReport
impl PartialEq for DroppedBacklogReport
impl StructuralPartialEq for DroppedBacklogReport
Auto Trait Implementations§
impl Forget for DroppedBacklogReport
impl Freeze for DroppedBacklogReport
impl RefUnwindSafe for DroppedBacklogReport
impl Send for DroppedBacklogReport
impl Sync for DroppedBacklogReport
impl Unpin for DroppedBacklogReport
impl UnsafeUnpin for DroppedBacklogReport
impl UnwindSafe for DroppedBacklogReport
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.