ThemePickerState

Struct ThemePickerState 

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pub struct ThemePickerState {
    pub active: bool,
    pub selected_index: usize,
    /* private fields */
}
Expand description

State for the theme picker

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§active: bool

Whether the picker is currently visible

§selected_index: usize

Index of the currently selected theme

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impl ThemePickerState

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pub fn new() -> Self

Create a new theme picker in inactive state.

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pub fn activate(&mut self, current_theme_name: &str, current_theme: Theme)

Activate the picker and save current theme for potential restore

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pub fn cancel(&mut self)

Deactivate and restore original theme (cancel)

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pub fn confirm(&mut self)

Deactivate and keep current theme (confirm)

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pub fn select_previous(&mut self)

Move selection up

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pub fn select_next(&mut self)

Move selection down

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pub fn selected_theme_name(&self) -> Option<&'static str>

Get the currently selected theme name

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impl ThemePickerState

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pub fn process_key(&mut self, key: KeyEvent) -> ThemeKeyAction

Handle a key event

Trait Implementations§

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impl Default for ThemePickerState

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Widget for ThemePickerState

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fn id(&self) -> &'static str

Unique identifier for this widget type
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fn priority(&self) -> u8

Priority for key event handling (higher = checked first) Read more
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fn is_active(&self) -> bool

Whether the widget is currently active/visible
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fn handle_key( &mut self, key: KeyEvent, ctx: &WidgetKeyContext<'_>, ) -> WidgetKeyResult

Handle key event, return result indicating what action to take. Read more
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fn render(&mut self, frame: &mut Frame<'_>, area: Rect, _theme: &Theme)

Render the widget
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fn required_height(&self, _available: u16) -> u16

Calculate required height for this widget Read more
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fn blocks_input(&self) -> bool

Whether this widget blocks input to the text input when active
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fn is_overlay(&self) -> bool

Whether this widget is a full-screen overlay Read more
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fn as_any(&self) -> &dyn Any

Cast to Any for downcasting
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fn as_any_mut(&mut self) -> &mut dyn Any

Cast to Any for mutable downcasting
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fn into_any(self: Box<Self>) -> Box<dyn Any>

Convert to Box<dyn Any> for owned downcasting

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