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SkillRegistry

Struct SkillRegistry 

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pub struct SkillRegistry { /* private fields */ }
Expand description

Thread-safe registry that stores discovered skills.

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impl SkillRegistry

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pub fn new() -> Self

Create a new empty skill registry.

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pub fn register(&self, skill: Skill) -> Option<Skill>

Register a skill in the registry.

If a skill with the same name already exists, it will be replaced.

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pub fn unregister(&self, name: &str) -> Option<Skill>

Unregister a skill by name.

Returns the removed skill if it existed.

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pub fn get(&self, name: &str) -> Option<Skill>

Get a skill by name.

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pub fn list(&self) -> Vec<Skill>

List all registered skills.

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pub fn names(&self) -> Vec<String>

Get the names of all registered skills.

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pub fn contains(&self, name: &str) -> bool

Check if a skill is registered.

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pub fn len(&self) -> usize

Get the number of registered skills.

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pub fn is_empty(&self) -> bool

Check if the registry is empty.

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pub fn clear(&self)

Clear all skills from the registry.

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pub fn to_prompt_xml(&self) -> String

Generate XML for injection into system prompts.

The XML format follows the Agent Skills specification:

<available_skills>
  <skill>
    <name>skill-name</name>
    <description>Skill description.</description>
    <location>/path/to/SKILL.md</location>
  </skill>
</available_skills>

Trait Implementations§

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impl Debug for SkillRegistry

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SkillRegistry

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fn default() -> SkillRegistry

Returns the “default value” for a type. Read more

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where T: 'static + ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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type Error = <U as TryFrom<T>>::Error

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