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ChannelInputSource

Struct ChannelInputSource 

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pub struct ChannelInputSource { /* private fields */ }
Expand description

Input source backed by an async channel.

This is the default source used internally. The consumer sends input through a channel that this source reads from.

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impl ChannelInputSource

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pub fn new(rx: Receiver<ControllerInputPayload>) -> Self

Create a new channel-backed input source.

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pub fn channel(buffer: usize) -> (Sender<ControllerInputPayload>, Self)

Create a channel pair for input.

Returns (sender, source) where sender is used by the consumer to send input and source is passed to the engine.

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impl InputSource for ChannelInputSource

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fn recv( &mut self, ) -> Pin<Box<dyn Future<Output = Option<ControllerInputPayload>> + Send + '_>>

Receive the next input from the consumer. Read more

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