pub struct IsFullMsg;Expand description
检查上下文是否已满(token 数 >= context_window)。Reply = bool。
估算失败时降级返回 true(安全策略:宁可误判已满,不可溢出)。
Trait Implementations§
Auto Trait Implementations§
impl Freeze for IsFullMsg
impl RefUnwindSafe for IsFullMsg
impl Send for IsFullMsg
impl Sync for IsFullMsg
impl Unpin for IsFullMsg
impl UnsafeUnpin for IsFullMsg
impl UnwindSafe for IsFullMsg
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<A, T> DynMessage<A> for T
impl<A, T> DynMessage<A> for T
Source§fn handle_dyn<'a>(
self: Box<T>,
state: &'a mut A,
actor_ref: ActorRef<A>,
tx: Option<Sender<Result<Box<dyn Any + Send>, SendError<Box<dyn Any + Send>, Box<dyn Any + Send>>>>>,
stop: &'a mut bool,
) -> Pin<Box<dyn Future<Output = Result<(), Box<dyn ReplyError>>> + Send + 'a>>
fn handle_dyn<'a>( self: Box<T>, state: &'a mut A, actor_ref: ActorRef<A>, tx: Option<Sender<Result<Box<dyn Any + Send>, SendError<Box<dyn Any + Send>, Box<dyn Any + Send>>>>>, stop: &'a mut bool, ) -> Pin<Box<dyn Future<Output = Result<(), Box<dyn ReplyError>>> + Send + 'a>>
Handles the dyn message with the provided actor state, ref, and reply sender.