pub struct InMemorySessionStore { /* private fields */ }Implementations§
Trait Implementations§
Source§impl Default for InMemorySessionStore
impl Default for InMemorySessionStore
Source§impl SessionStore for InMemorySessionStore
impl SessionStore for InMemorySessionStore
Source§fn save<'life0, 'life1, 'async_trait>(
&'life0 self,
session: &'life1 AgentSession,
) -> Pin<Box<dyn Future<Output = AgentResult<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn save<'life0, 'life1, 'async_trait>(
&'life0 self,
session: &'life1 AgentSession,
) -> Pin<Box<dyn Future<Output = AgentResult<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Save a session snapshot to the persistence layer
Source§fn load<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 SessionId,
) -> Pin<Box<dyn Future<Output = AgentResult<Option<AgentSession>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn load<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 SessionId,
) -> Pin<Box<dyn Future<Output = AgentResult<Option<AgentSession>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Load a session from the persistence layer
Source§fn list<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = AgentResult<Vec<SessionId>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn list<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = AgentResult<Vec<SessionId>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
List all saved session IDs
Source§fn delete<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 SessionId,
) -> Pin<Box<dyn Future<Output = AgentResult<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn delete<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 SessionId,
) -> Pin<Box<dyn Future<Output = AgentResult<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Delete a specific session
Source§fn append_event<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
_session_id: &'life1 SessionId,
_event: &'life2 RuntimeEvent,
) -> Pin<Box<dyn Future<Output = AgentResult<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn append_event<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
_session_id: &'life1 SessionId,
_event: &'life2 RuntimeEvent,
) -> Pin<Box<dyn Future<Output = AgentResult<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Optionally persist a runtime event for audit/replay.
Default implementation is a no-op — override to implement
append-log style persistence (e.g. JSONL file, database event log).
Auto Trait Implementations§
impl !Freeze for InMemorySessionStore
impl !RefUnwindSafe for InMemorySessionStore
impl !UnwindSafe for InMemorySessionStore
impl Send for InMemorySessionStore
impl Sync for InMemorySessionStore
impl Unpin for InMemorySessionStore
impl UnsafeUnpin for InMemorySessionStore
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more