pub struct SessionManager { /* private fields */ }Expand description
Main session manager for AGCodex
Implementations§
Source§impl SessionManager
impl SessionManager
Sourcepub async fn new(config: SessionManagerConfig) -> Result<Self>
pub async fn new(config: SessionManagerConfig) -> Result<Self>
Create a new session manager
Sourcepub async fn create_session(
&self,
title: String,
model: String,
mode: OperatingMode,
) -> Result<Uuid>
pub async fn create_session( &self, title: String, model: String, mode: OperatingMode, ) -> Result<Uuid>
Create a new session
Sourcepub async fn load_session(&self, id: Uuid) -> Result<()>
pub async fn load_session(&self, id: Uuid) -> Result<()>
Load a session from storage
Sourcepub async fn save_session(&self, id: Uuid) -> Result<()>
pub async fn save_session(&self, id: Uuid) -> Result<()>
Save a session to storage
Sourcepub async fn add_message(
&self,
session_id: Uuid,
item: ResponseItem,
metadata: Option<MessageMetadata>,
) -> Result<()>
pub async fn add_message( &self, session_id: Uuid, item: ResponseItem, metadata: Option<MessageMetadata>, ) -> Result<()>
Add a message to a session
Sourcepub async fn create_checkpoint(
&self,
session_id: Uuid,
name: String,
description: Option<String>,
) -> Result<Uuid>
pub async fn create_checkpoint( &self, session_id: Uuid, name: String, description: Option<String>, ) -> Result<Uuid>
Create a checkpoint
Sourcepub async fn restore_checkpoint(
&self,
session_id: Uuid,
checkpoint_id: Uuid,
) -> Result<()>
pub async fn restore_checkpoint( &self, session_id: Uuid, checkpoint_id: Uuid, ) -> Result<()>
Restore from a checkpoint
Sourcepub async fn delete_session(&self, id: Uuid) -> Result<()>
pub async fn delete_session(&self, id: Uuid) -> Result<()>
Delete a session
Sourcepub async fn list_sessions(&self) -> Result<Vec<SessionMetadata>>
pub async fn list_sessions(&self) -> Result<Vec<SessionMetadata>>
List all sessions
Sourcepub async fn search_sessions(&self, query: &str) -> Vec<SessionMetadata>
pub async fn search_sessions(&self, query: &str) -> Vec<SessionMetadata>
Search sessions
Sourcepub async fn get_session_metadata(&self, id: Uuid) -> Result<SessionMetadata>
pub async fn get_session_metadata(&self, id: Uuid) -> Result<SessionMetadata>
Get session metadata
Sourcepub async fn update_session_state(
&self,
session_id: Uuid,
state: SessionState,
) -> Result<()>
pub async fn update_session_state( &self, session_id: Uuid, state: SessionState, ) -> Result<()>
Update session state (cursor, scroll, etc.)
Sourcepub async fn switch_mode(
&self,
session_id: Uuid,
new_mode: OperatingMode,
) -> Result<()>
pub async fn switch_mode( &self, session_id: Uuid, new_mode: OperatingMode, ) -> Result<()>
Switch operating mode for a session
Sourcepub async fn cleanup_old_sessions(&self) -> Result<()>
pub async fn cleanup_old_sessions(&self) -> Result<()>
Clean up old sessions based on max_sessions and max_total_size
Trait Implementations§
Auto Trait Implementations§
impl Freeze for SessionManager
impl !RefUnwindSafe for SessionManager
impl Send for SessionManager
impl Sync for SessionManager
impl Unpin for SessionManager
impl !UnwindSafe for SessionManager
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more