Struct agb::display::tiled::DynamicTile
source · #[non_exhaustive]pub struct DynamicTile<'a> {
pub tile_data: &'a mut [u32],
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.tile_data: &'a mut [u32]
Implementations§
source§impl DynamicTile<'_>
impl DynamicTile<'_>
sourcepub fn fill_with(self, colour_index: u8) -> Self
pub fn fill_with(self, colour_index: u8) -> Self
Examples found in repository?
examples/mixer_32768.rs (line 98)
97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117
fn init_background(bg: &mut RegularMap, vram: &mut VRamManager) {
let background_tile = vram.new_dynamic_tile().fill_with(0);
vram.set_background_palette_raw(&[
0x0000, 0x0ff0, 0x00ff, 0xf00f, 0xf0f0, 0x0f0f, 0xaaaa, 0x5555, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
]);
for y in 0..20u16 {
for x in 0..30u16 {
bg.set_tile(
vram,
(x, y).into(),
&background_tile.tile_set(),
background_tile.tile_setting(),
);
}
}
vram.remove_dynamic_tile(background_tile);
}
More examples
examples/stereo_sound.rs (line 86)
85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105
fn init_background(bg: &mut RegularMap, vram: &mut VRamManager) {
let background_tile = vram.new_dynamic_tile().fill_with(0);
vram.set_background_palette_raw(&[
0x0000, 0x0ff0, 0x00ff, 0xf00f, 0xf0f0, 0x0f0f, 0xaaaa, 0x5555, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
]);
for y in 0..20u16 {
for x in 0..30u16 {
bg.set_tile(
vram,
(x, y).into(),
&background_tile.tile_set(),
background_tile.tile_setting(),
);
}
}
vram.remove_dynamic_tile(background_tile);
}
source§impl DynamicTile<'_>
impl DynamicTile<'_>
sourcepub fn tile_set(&self) -> TileSet<'_>
pub fn tile_set(&self) -> TileSet<'_>
Examples found in repository?
examples/mixer_32768.rs (line 110)
97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117
fn init_background(bg: &mut RegularMap, vram: &mut VRamManager) {
let background_tile = vram.new_dynamic_tile().fill_with(0);
vram.set_background_palette_raw(&[
0x0000, 0x0ff0, 0x00ff, 0xf00f, 0xf0f0, 0x0f0f, 0xaaaa, 0x5555, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
]);
for y in 0..20u16 {
for x in 0..30u16 {
bg.set_tile(
vram,
(x, y).into(),
&background_tile.tile_set(),
background_tile.tile_setting(),
);
}
}
vram.remove_dynamic_tile(background_tile);
}
More examples
examples/stereo_sound.rs (line 98)
85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105
fn init_background(bg: &mut RegularMap, vram: &mut VRamManager) {
let background_tile = vram.new_dynamic_tile().fill_with(0);
vram.set_background_palette_raw(&[
0x0000, 0x0ff0, 0x00ff, 0xf00f, 0xf0f0, 0x0f0f, 0xaaaa, 0x5555, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
]);
for y in 0..20u16 {
for x in 0..30u16 {
bg.set_tile(
vram,
(x, y).into(),
&background_tile.tile_set(),
background_tile.tile_setting(),
);
}
}
vram.remove_dynamic_tile(background_tile);
}
sourcepub fn tile_setting(&self) -> TileSetting
pub fn tile_setting(&self) -> TileSetting
Examples found in repository?
examples/mixer_32768.rs (line 111)
97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117
fn init_background(bg: &mut RegularMap, vram: &mut VRamManager) {
let background_tile = vram.new_dynamic_tile().fill_with(0);
vram.set_background_palette_raw(&[
0x0000, 0x0ff0, 0x00ff, 0xf00f, 0xf0f0, 0x0f0f, 0xaaaa, 0x5555, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
]);
for y in 0..20u16 {
for x in 0..30u16 {
bg.set_tile(
vram,
(x, y).into(),
&background_tile.tile_set(),
background_tile.tile_setting(),
);
}
}
vram.remove_dynamic_tile(background_tile);
}
More examples
examples/stereo_sound.rs (line 99)
85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105
fn init_background(bg: &mut RegularMap, vram: &mut VRamManager) {
let background_tile = vram.new_dynamic_tile().fill_with(0);
vram.set_background_palette_raw(&[
0x0000, 0x0ff0, 0x00ff, 0xf00f, 0xf0f0, 0x0f0f, 0xaaaa, 0x5555, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
]);
for y in 0..20u16 {
for x in 0..30u16 {
bg.set_tile(
vram,
(x, y).into(),
&background_tile.tile_set(),
background_tile.tile_setting(),
);
}
}
vram.remove_dynamic_tile(background_tile);
}