pub struct AgpuPainter<'a> { /* private fields */ }Expand description
A Painter backed by agpu’s wgpu-based 2D renderer.
Implementations§
Source§impl<'a> AgpuPainter<'a>
impl<'a> AgpuPainter<'a>
Sourcepub fn new(shapes: &'a mut ShapeRenderer, text: &'a mut TextEngine) -> Self
pub fn new(shapes: &'a mut ShapeRenderer, text: &'a mut TextEngine) -> Self
Create a new painter wrapping the shape renderer and text engine.
Trait Implementations§
Source§impl Painter for AgpuPainter<'_>
impl Painter for AgpuPainter<'_>
Source§fn fill_rect(&mut self, rect: Rect, color: Color, corner_radius: f32)
fn fill_rect(&mut self, rect: Rect, color: Color, corner_radius: f32)
Fill a rectangle with a solid color and optional corner rounding.
Source§fn stroke_rect(
&mut self,
rect: Rect,
color: Color,
width: f32,
corner_radius: f32,
)
fn stroke_rect( &mut self, rect: Rect, color: Color, width: f32, corner_radius: f32, )
Stroke a rectangle outline.
Source§fn stroke_rounded_rect(
&mut self,
rect: Rect,
color: Color,
width: f32,
corner_radius: f32,
bg_color: Color,
)
fn stroke_rounded_rect( &mut self, rect: Rect, color: Color, width: f32, corner_radius: f32, bg_color: Color, )
Stroke a rounded rectangle with a known background color for proper inner cutout.
Source§fn fill_circle(&mut self, center: Position, radius: f32, color: Color)
fn fill_circle(&mut self, center: Position, radius: f32, color: Color)
Fill a circle with a solid color.
Source§fn stroke_circle(
&mut self,
center: Position,
radius: f32,
color: Color,
width: f32,
)
fn stroke_circle( &mut self, center: Position, radius: f32, color: Color, width: f32, )
Stroke a circle outline.
Source§fn line(&mut self, from: Position, to: Position, color: Color, width: f32)
fn line(&mut self, from: Position, to: Position, color: Color, width: f32)
Draw a line segment between two points.
Source§fn text(&mut self, pos: Position, text: &str, style: &TextStyle)
fn text(&mut self, pos: Position, text: &str, style: &TextStyle)
Draw text at a position using the given style.
Source§fn measure_text(&self, text: &str, style: &TextStyle) -> Size
fn measure_text(&self, text: &str, style: &TextStyle) -> Size
Measure how much space a text string would occupy without drawing it.
Source§fn measure_text_mut(&mut self, text: &str, style: &TextStyle) -> Size
fn measure_text_mut(&mut self, text: &str, style: &TextStyle) -> Size
Measure text precisely (requires mutable access for font shaping).
Source§fn push_clip(&mut self, rect: Rect)
fn push_clip(&mut self, rect: Rect)
Push a clipping rectangle. Drawing outside this rect is discarded.
Source§fn fill_rect_gradient(
&mut self,
rect: Rect,
gradient: &Gradient,
corner_radius: f32,
)
fn fill_rect_gradient( &mut self, rect: Rect, gradient: &Gradient, corner_radius: f32, )
Fill a rectangle with a gradient.
Source§fn shadow_rect(&mut self, rect: Rect, shadow: &Shadow, corner_radius: f32)
fn shadow_rect(&mut self, rect: Rect, shadow: &Shadow, corner_radius: f32)
Draw a shadow behind a rectangle.
Source§fn draw_image(&mut self, handle: &ImageHandle, rect: Rect)
fn draw_image(&mut self, handle: &ImageHandle, rect: Rect)
Draw an image within the given rectangle.
Source§fn draw_image_tinted(&mut self, handle: &ImageHandle, rect: Rect, _tint: Color)
fn draw_image_tinted(&mut self, handle: &ImageHandle, rect: Rect, _tint: Color)
Draw an image with optional tint color.
Auto Trait Implementations§
impl<'a> Freeze for AgpuPainter<'a>
impl<'a> !RefUnwindSafe for AgpuPainter<'a>
impl<'a> Send for AgpuPainter<'a>
impl<'a> Sync for AgpuPainter<'a>
impl<'a> Unpin for AgpuPainter<'a>
impl<'a> UnsafeUnpin for AgpuPainter<'a>
impl<'a> !UnwindSafe for AgpuPainter<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more