pub struct AnimationFrameFlags {
pub propagate_frame_one: Option<bool>,
pub unify_layer_position: Option<bool>,
pub unify_layer_style: Option<bool>,
pub unify_layer_visibility: Option<bool>,
}Expand description
TS LayerAdditionalInfo.animationFrameFlags.
Fields§
§propagate_frame_one: Option<bool>§unify_layer_position: Option<bool>§unify_layer_style: Option<bool>§unify_layer_visibility: Option<bool>Trait Implementations§
Source§impl Clone for AnimationFrameFlags
impl Clone for AnimationFrameFlags
Source§fn clone(&self) -> AnimationFrameFlags
fn clone(&self) -> AnimationFrameFlags
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AnimationFrameFlags
impl Debug for AnimationFrameFlags
Source§impl Default for AnimationFrameFlags
impl Default for AnimationFrameFlags
Source§fn default() -> AnimationFrameFlags
fn default() -> AnimationFrameFlags
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for AnimationFrameFlags
impl RefUnwindSafe for AnimationFrameFlags
impl Send for AnimationFrameFlags
impl Sync for AnimationFrameFlags
impl Unpin for AnimationFrameFlags
impl UnsafeUnpin for AnimationFrameFlags
impl UnwindSafe for AnimationFrameFlags
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more