pub enum AnimationLoop {
Amount {
looping: u32,
},
Forever {},
}Expand description
Variants§
Trait Implementations§
Source§impl Clone for AnimationLoop
impl Clone for AnimationLoop
Source§fn clone(&self) -> AnimationLoop
fn clone(&self) -> AnimationLoop
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AnimationLoop
impl Debug for AnimationLoop
Source§impl Display for AnimationLoop
impl Display for AnimationLoop
Source§impl PartialEq for AnimationLoop
impl PartialEq for AnimationLoop
Source§impl Serialize for AnimationLoop
impl Serialize for AnimationLoop
impl StructuralPartialEq for AnimationLoop
Auto Trait Implementations§
impl Freeze for AnimationLoop
impl RefUnwindSafe for AnimationLoop
impl Send for AnimationLoop
impl Sync for AnimationLoop
impl Unpin for AnimationLoop
impl UnwindSafe for AnimationLoop
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
Source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self to a value of a Properties struct.Source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
Source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self to a value of a Properties struct.