pub struct WindowsMotionControls {
pub hand: Hand,
pub pair: u32,
pub model: bool,
pub hide_disconnected: bool,
}
Expand description
Fields§
§hand: Hand
§pair: u32
§model: bool
§hide_disconnected: bool
Trait Implementations§
Source§impl Clone for WindowsMotionControls
impl Clone for WindowsMotionControls
Source§fn clone(&self) -> WindowsMotionControls
fn clone(&self) -> WindowsMotionControls
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Component for WindowsMotionControls
impl Component for WindowsMotionControls
Source§impl ConstDefault for WindowsMotionControls
impl ConstDefault for WindowsMotionControls
Source§impl Debug for WindowsMotionControls
impl Debug for WindowsMotionControls
Source§impl Display for WindowsMotionControls
impl Display for WindowsMotionControls
Source§impl PartialEq for WindowsMotionControls
impl PartialEq for WindowsMotionControls
Source§impl Serialize for WindowsMotionControls
impl Serialize for WindowsMotionControls
impl StructuralPartialEq for WindowsMotionControls
Auto Trait Implementations§
impl Freeze for WindowsMotionControls
impl RefUnwindSafe for WindowsMotionControls
impl Send for WindowsMotionControls
impl Sync for WindowsMotionControls
impl Unpin for WindowsMotionControls
impl UnwindSafe for WindowsMotionControls
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
Source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self
to a value of a Properties
struct.Source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
Source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self
to a value of a Properties
struct.