pub struct LocalShadow {
pub shadow_bias: f64,
pub shadow_camera_far: f32,
pub shadow_camera_near: f32,
pub shadow_camera_visible: bool,
pub shadow_map_height: u32,
pub shadow_map_width: u32,
pub shadow_camera_fov: f32,
}Expand description
Fields§
§shadow_bias: f64§shadow_camera_far: f32§shadow_camera_near: f32§shadow_camera_visible: bool§shadow_map_height: u32§shadow_map_width: u32§shadow_camera_fov: f32Trait Implementations§
Source§impl Clone for LocalShadow
impl Clone for LocalShadow
Source§fn clone(&self) -> LocalShadow
fn clone(&self) -> LocalShadow
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Component for LocalShadow
impl Component for LocalShadow
Source§impl ConstDefault for LocalShadow
impl ConstDefault for LocalShadow
Source§impl Debug for LocalShadow
impl Debug for LocalShadow
Source§impl Display for LocalShadow
impl Display for LocalShadow
Source§impl PartialEq for LocalShadow
impl PartialEq for LocalShadow
Source§fn eq(&self, other: &LocalShadow) -> bool
fn eq(&self, other: &LocalShadow) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for LocalShadow
impl Serialize for LocalShadow
impl StructuralPartialEq for LocalShadow
Auto Trait Implementations§
impl Freeze for LocalShadow
impl RefUnwindSafe for LocalShadow
impl Send for LocalShadow
impl Sync for LocalShadow
impl Unpin for LocalShadow
impl UnsafeUnpin for LocalShadow
impl UnwindSafe for LocalShadow
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
Source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self to a value of a Properties struct.Source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
Source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self to a value of a Properties struct.