Struct aframe::component::DirectionalShadow[][src]

pub struct DirectionalShadow {
    pub shadow_bias: f64,
    pub shadow_camera_far: f32,
    pub shadow_camera_near: f32,
    pub shadow_camera_visible: bool,
    pub shadow_map_height: u32,
    pub shadow_map_width: u32,
    pub shadow_camera_bottom: f32,
    pub shadow_camera_left: f32,
    pub shadow_camera_right: f32,
    pub shadow_camera_top: f32,
}
Expand description

Fields

shadow_bias: f64shadow_camera_far: f32shadow_camera_near: f32shadow_camera_visible: boolshadow_map_height: u32shadow_map_width: u32shadow_camera_bottom: f32shadow_camera_left: f32shadow_camera_right: f32shadow_camera_top: f32

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