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SurfaceRole

Enum SurfaceRole 

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pub enum SurfaceRole {
    None,
    Panel,
    Raised,
    Sunken,
    Popover,
    Selected,
    Current,
    Input,
    Danger,
}
Expand description

Semantic paint role for rect-shaped surfaces.

Each variant maps to a theme-applied recipe at paint time. Roles are either decorative (set stroke + shadow on top of whatever fill the node already carries) or fill-providing (default a fill from the palette when the node has none). The split matters: setting a decorative role on a node with no fill produces an “invisible surface” — only a thin border over the parent’s background. For panel-shaped containers, prefer the dedicated widget (card(), sidebar(), dialog(), popover()) which bundles role + fill + stroke + radius + shadow correctly.

Variants§

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None

No special semantic role. Theme fallback applies.

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Panel

Decorative. Border + small drop shadow. Does not paint a fill — the node must supply one (e.g. tokens::CARD) or sit inside a widget like card() / sidebar() that does.

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Raised

Decorative. Border + half-strength shadow, suggesting one elevation step above its parent. Like Panel, no fill.

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Sunken

Fill-providing. Slightly darker variant of MUTED (palette darken(0.08)) with input-toned border. Use for inset bands — search wells, segmented-control tracks, recessed list headers.

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Popover

Decorative. Input-toned border + large drop shadow for floating panels. Used by popover() and friends; bring your own fill (typically tokens::POPOVER).

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Selected

Fill-providing. PRIMARY-tinted alpha 28 fill + PRIMARY-tinted alpha 110 border. The selected item inside a collection. Prefer the .selected() chainable, which sets this role plus content color in one call.

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Current

Fill-providing. Solid ACCENT fill + neutral border for the current page / nav item. Prefer the .current() chainable, which also bumps font weight and content color.

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Input

Fill-providing. Same recipe as Sunken — used by text inputs and other editable surfaces.

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Danger

Decorative. Destructive-toned border, no shadow. Pair with a tint fill (e.g. tokens::DESTRUCTIVE.with_alpha(40)) for the classic “danger” band in a form or section header.

Implementations§

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impl SurfaceRole

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pub fn name(self) -> &'static str

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pub fn uniform_id(self) -> f32

Trait Implementations§

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impl Clone for SurfaceRole

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fn clone(&self) -> SurfaceRole

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SurfaceRole

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SurfaceRole

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fn default() -> SurfaceRole

Returns the “default value” for a type. Read more
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impl Hash for SurfaceRole

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for SurfaceRole

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fn cmp(&self, other: &SurfaceRole) -> Ordering

This method returns an Ordering between self and other. Read more
1.21.0 (const: unstable) · Source§

fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 (const: unstable) · Source§

fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 (const: unstable) · Source§

fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for SurfaceRole

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fn eq(&self, other: &SurfaceRole) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for SurfaceRole

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fn partial_cmp(&self, other: &SurfaceRole) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 (const: unstable) · Source§

fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
1.0.0 (const: unstable) · Source§

fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 (const: unstable) · Source§

fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 (const: unstable) · Source§

fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Copy for SurfaceRole

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impl Eq for SurfaceRole

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impl StructuralPartialEq for SurfaceRole

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Comparable<K> for Q
where Q: Ord + ?Sized, K: Borrow<Q> + ?Sized,

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fn compare(&self, key: &K) -> Ordering

Compare self to key and return their ordering.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Scalar for T
where T: 'static + Clone + PartialEq + Debug,