pub struct LayerConfig {
pub layer_id: usize,
pub name: String,
pub remaps: HashMap<Key, Key>,
pub mode: LayerMode,
pub led_color: (u8, u8, u8),
pub led_zone: Option<LedZone>,
pub analog_calibration: Option<AnalogCalibration>,
pub analog_mode: AnalogMode,
pub camera_output_mode: CameraOutputMode,
}Expand description
Configuration for a single layer
Contains the remappings, activation mode, and LED configuration for a layer.
Fields§
§layer_id: usizeLayer ID (0 = base, 1+ = additional layers)
name: StringHuman-readable layer name (e.g., “Base”, “Gaming”, “Work”)
remaps: HashMap<Key, Key>Layer-specific key remappings
Maps input keys to output keys for this layer only. Higher-priority layers override lower-priority layers.
mode: LayerModeHow this layer is activated (hold or toggle)
led_color: (u8, u8, u8)LED color for this layer (RGB)
led_zone: Option<LedZone>LED zone to display layer color
analog_calibration: Option<AnalogCalibration>Analog stick calibration for this layer
None means use defaults from AnalogCalibration::default(). This allows per-layer analog sensitivity and deadzone settings.
analog_mode: AnalogModeAnalog output mode for this layer
Determines how analog stick input is processed:
- Disabled: No output
- Dpad: 8-way directional keys
- Gamepad: Xbox 360 compatible gamepad axes
- Camera/Mouse/WASD: Additional modes (Phase 15)
camera_output_mode: CameraOutputModeCamera output mode (scroll or keys)
Controls how Camera mode emits output:
- Scroll: REL_WHEEL events for document/webpage scrolling
- Keys: Key repeat events (PageUp/PageDown/arrows) for 3D camera control Only applies when analog_mode is Camera.
Implementations§
Source§impl LayerConfig
impl LayerConfig
Sourcepub fn new(layer_id: usize, name: String, mode: LayerMode) -> Self
pub fn new(layer_id: usize, name: String, mode: LayerMode) -> Self
Create a new layer configuration
§Arguments
layer_id- Layer identifier (0 = base, 1+ = additional)name- Human-readable namemode- Activation mode (hold or toggle)
Sourcepub fn analog_calibration(&self) -> Option<&AnalogCalibration>
pub fn analog_calibration(&self) -> Option<&AnalogCalibration>
Get the analog calibration for this layer
Returns None if not configured (caller should use AnalogCalibration::default()).
§Returns
Some(&AnalogCalibration)- Layer-specific calibration if configuredNone- No layer-specific calibration (use defaults)
Sourcepub fn camera_output_mode(&self) -> CameraOutputMode
pub fn camera_output_mode(&self) -> CameraOutputMode
Get the camera output mode for this layer
Returns the camera output mode (scroll or keys) for camera mode processing.
§Returns
CameraOutputMode- The camera output mode (Scroll or Keys)
Trait Implementations§
Source§impl Clone for LayerConfig
impl Clone for LayerConfig
Source§fn clone(&self) -> LayerConfig
fn clone(&self) -> LayerConfig
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for LayerConfig
impl Debug for LayerConfig
Source§impl Default for LayerConfig
impl Default for LayerConfig
Source§impl<'de> Deserialize<'de> for LayerConfig
impl<'de> Deserialize<'de> for LayerConfig
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Auto Trait Implementations§
impl Freeze for LayerConfig
impl RefUnwindSafe for LayerConfig
impl Send for LayerConfig
impl Sync for LayerConfig
impl Unpin for LayerConfig
impl UnsafeUnpin for LayerConfig
impl UnwindSafe for LayerConfig
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