#[repr(u8)]pub enum AIState {
Patrol = 0,
Aggro = 1,
Combat = 2,
Return = 3,
}Expand description
NPC Drone behavior state Machine.
Variants§
Trait Implementations§
Source§impl<'de> Deserialize<'de> for AIState
impl<'de> Deserialize<'de> for AIState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Copy for AIState
impl Eq for AIState
impl StructuralPartialEq for AIState
Auto Trait Implementations§
impl Freeze for AIState
impl RefUnwindSafe for AIState
impl Send for AIState
impl Sync for AIState
impl Unpin for AIState
impl UnsafeUnpin for AIState
impl UnwindSafe for AIState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more