#[repr(C)]pub struct Transform {
pub x: f32,
pub y: f32,
pub z: f32,
pub rotation: f32,
pub entity_type: u16,
}Expand description
Standard transform component used for replication (ComponentKind 1).
Fields§
§x: f32Position X
y: f32Position Y
z: f32Position Z
rotation: f32Rotation in radians
entity_type: u16Entity type (Phase 1 / Playground only)
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Transform
impl<'de> Deserialize<'de> for Transform
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Copy for Transform
Auto Trait Implementations§
impl Freeze for Transform
impl RefUnwindSafe for Transform
impl Send for Transform
impl Sync for Transform
impl Unpin for Transform
impl UnsafeUnpin for Transform
impl UnwindSafe for Transform
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more