pub struct Reverb { /* private fields */ }Implementations§
Trait Implementations§
Source§impl DspNode for Reverb
impl DspNode for Reverb
Source§fn process(
&mut self,
inputs: &[Option<&[f32; 64]>; 8],
output: &mut [f32; 64],
params: &mut ParamBlock,
_sample_rate: f32,
)
fn process( &mut self, inputs: &[Option<&[f32; 64]>; 8], output: &mut [f32; 64], params: &mut ParamBlock, _sample_rate: f32, )
Process one buffer of audio. Read more
Source§fn type_name(&self) -> &'static str
fn type_name(&self) -> &'static str
Human-readable node type name (for serialization/UI). Read more
Source§fn capture_state(&self) -> StateBlob
fn capture_state(&self) -> StateBlob
Capture internal state for continuity transfer. Read more
Source§fn restore_state(&mut self, _state: StateBlob)
fn restore_state(&mut self, _state: StateBlob)
Restore internal state after a graph mutation. Read more
Auto Trait Implementations§
impl Freeze for Reverb
impl RefUnwindSafe for Reverb
impl Send for Reverb
impl Sync for Reverb
impl Unpin for Reverb
impl UnsafeUnpin for Reverb
impl UnwindSafe for Reverb
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more