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HotReloadManager

Struct HotReloadManager 

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pub struct HotReloadManager { /* private fields */ }
Expand description

Hot reload manager.

Watches for file changes and triggers recompilation/reload.

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impl HotReloadManager

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pub fn new(config: HotReloadConfig) -> Self

Creates a new hot reload manager.

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pub fn check_for_changes(&mut self) -> bool

Checks for file changes and returns true if a reload is needed.

Call this periodically (e.g., every 100ms) from a background thread.

§Returns

true if files have changed and debounce period has elapsed.

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pub fn reload_node(&self, node_name: &str) -> Result<(), String>

Triggers a reload of the specified node.

This is a placeholder - actual implementation would:

  1. Run cargo build --release -p aetherdsp-nodes
  2. Load the new .dll/.so/.dylib
  3. Extract the node factory function
  4. Create new node instance
  5. Transfer state from old node to new node
  6. Swap nodes in the graph
§Arguments
  • node_name - Name of the node to reload (e.g., “Oscillator”)
§Returns

Ok(()) if reload succeeded, Err otherwise.

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pub fn watch_dir(&self) -> &Path

Gets the watch directory.

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pub fn watched_file_count(&self) -> usize

Gets the number of files being watched.

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