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DatabaseStateMachine

Struct DatabaseStateMachine 

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pub struct DatabaseStateMachine<F: DatabaseOperationHandler> { /* private fields */ }
Expand description

A state machine that delegates operations to the actual database storage. This allows Raft to replicate real database operations.

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impl<F: DatabaseOperationHandler> DatabaseStateMachine<F>

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pub fn new(handler: F) -> Self

Create a new database state machine with the given operation handler.

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impl<F: DatabaseOperationHandler> StateMachineBackend for DatabaseStateMachine<F>

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fn apply(&self, command: &Command, index: u64) -> CommandResult

Apply a command to the state machine at the given log index.
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fn get(&self, key: &str) -> Option<Vec<u8>>

Get a value by key.
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fn last_applied(&self) -> u64

Get the last applied log index.
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fn version(&self) -> u64

Get the current version/sequence number.
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fn len(&self) -> usize

Get the number of keys stored.
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fn snapshot(&self) -> Snapshot

Take a snapshot of the current state.
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fn restore(&self, snapshot: Snapshot)

Restore state from a snapshot.
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fn is_empty(&self) -> bool

Check if the state machine is empty.

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where T: 'static + ?Sized,

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