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ConnectionPool

Struct ConnectionPool 

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pub struct ConnectionPool { /* private fields */ }
Expand description

A pool of database connections.

Connections are recycled via an unbounded mpsc channel. When a PooledConnection is dropped, its inner Arc<Connection> is sent back through the channel so subsequent get() calls can reuse it instead of opening a new connection.

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impl ConnectionPool

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pub async fn new(config: PoolConfig) -> Result<Self, ClientError>

Create a new connection pool.

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pub async fn with_connection_config( config: PoolConfig, connection_config: ConnectionConfig, ) -> Result<Self, ClientError>

Create a pool with specific connection configuration.

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pub async fn get(&self) -> Result<PooledConnection, ClientError>

Get a connection from the pool.

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pub async fn return_connection(&self, conn: Arc<Connection>)

Return a connection to the pool (explicit async path).

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pub async fn is_healthy(&self) -> bool

Check if the pool is healthy.

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pub fn stats(&self) -> PoolStats

Get pool statistics.

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pub async fn close(&self)

Close all connections in the pool.

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pub fn size(&self) -> usize

Get the current pool size.

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pub fn available(&self) -> usize

Get available permits.

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