WatermarkProps

Struct WatermarkProps 

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pub struct WatermarkProps {
Show 14 fields pub z_index: i32, pub rotate: f32, pub width: Option<f32>, pub height: Option<f32>, pub image: Option<String>, pub content: Option<Vec<String>>, pub font: Option<WatermarkFont>, pub gap: Option<[f32; 2]>, pub offset: Option<[f32; 2]>, pub class: Option<String>, pub root_class: Option<String>, pub style: Option<String>, pub inherit: bool, pub children: Element,
}
Expand description

Props for the Watermark component.

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§z_index: i32

Z-index of the watermark layer. Defaults to 9.

§rotate: f32

Rotation angle in degrees. Defaults to -22.

§width: Option<f32>

Width of the watermark. Auto-calculated if not provided.

§height: Option<f32>

Height of the watermark. Auto-calculated if not provided.

§image: Option<String>

Image URL for image watermarks. Takes precedence over content.

§content: Option<Vec<String>>

Text content for the watermark. Can be a single string or multiple lines.

§font: Option<WatermarkFont>

Font configuration for text watermarks.

§gap: Option<[f32; 2]>

Gap between watermarks as [horizontal, vertical]. Defaults to [100, 100].

§offset: Option<[f32; 2]>

Offset of the watermark from top-left as [left, top].

§class: Option<String>

Extra class name for the wrapper.

§root_class: Option<String>

Extra class name for the root element.

§style: Option<String>

Inline style for the wrapper.

§inherit: bool

Whether nested watermark contexts should inherit this watermark.

§children: Element

Content to be watermarked.

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impl WatermarkProps

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pub fn builder() -> WatermarkPropsBuilder<((), (), (), (), (), (), (), (), (), (), (), (), (), ())>

Create a builder for building WatermarkProps. On the builder, call .z_index(...)(optional), .rotate(...)(optional), .width(...)(optional), .height(...)(optional), .image(...)(optional), .content(...)(optional), .font(...)(optional), .gap(...)(optional), .offset(...)(optional), .class(...)(optional), .root_class(...)(optional), .style(...)(optional), .inherit(...)(optional), .children(...)(optional) to set the values of the fields. Finally, call .build() to create the instance of WatermarkProps.

Trait Implementations§

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impl Clone for WatermarkProps

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fn clone(&self) -> WatermarkProps

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl PartialEq for WatermarkProps

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fn eq(&self, other: &WatermarkProps) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Properties for WatermarkProps
where Self: Clone,

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type Builder = WatermarkPropsBuilder<((), (), (), (), (), (), (), (), (), (), (), (), (), ())>

The type of the builder for this component. Used to create “in-progress” versions of the props.
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fn builder() -> Self::Builder

Create a builder for this component.
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fn memoize(&mut self, new: &Self) -> bool

Make the old props equal to the new props. Return if the props were equal and should be memoized.
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fn into_vcomponent<M>( self, render_fn: impl ComponentFunction<Self, M>, ) -> VComponent
where M: 'static,

Create a component from the props.
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impl StructuralPartialEq for WatermarkProps

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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