pub struct FloatButtonPurePanelProps {
pub shape: FloatButtonShape,
pub type: FloatButtonType,
pub gap: f32,
pub class: Option<String>,
pub style: Option<String>,
pub children: Element,
}Expand description
Static panel version of float buttons, matching AntD FloatButton.PurePanel.
Fields§
§shape: FloatButtonShape§type: FloatButtonType§gap: f32§class: Option<String>§style: Option<String>§children: ElementImplementations§
Source§impl FloatButtonPurePanelProps
impl FloatButtonPurePanelProps
Sourcepub fn builder() -> FloatButtonPurePanelPropsBuilder<((), (), (), (), (), ())>
pub fn builder() -> FloatButtonPurePanelPropsBuilder<((), (), (), (), (), ())>
Create a builder for building FloatButtonPurePanelProps.
On the builder, call .shape(...)(optional), .r#type(...)(optional), .gap(...)(optional), .class(...)(optional), .style(...)(optional), .children(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of FloatButtonPurePanelProps.
Trait Implementations§
Source§impl Clone for FloatButtonPurePanelProps
impl Clone for FloatButtonPurePanelProps
Source§fn clone(&self) -> FloatButtonPurePanelProps
fn clone(&self) -> FloatButtonPurePanelProps
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Properties for FloatButtonPurePanelPropswhere
Self: Clone,
impl Properties for FloatButtonPurePanelPropswhere
Self: Clone,
Source§type Builder = FloatButtonPurePanelPropsBuilder<((), (), (), (), (), ())>
type Builder = FloatButtonPurePanelPropsBuilder<((), (), (), (), (), ())>
The type of the builder for this component.
Used to create “in-progress” versions of the props.
Source§fn memoize(&mut self, new: &Self) -> bool
fn memoize(&mut self, new: &Self) -> bool
Make the old props equal to the new props. Return if the props were equal and should be memoized.
Source§fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
Create a component from the props.
impl StructuralPartialEq for FloatButtonPurePanelProps
Auto Trait Implementations§
impl !Freeze for FloatButtonPurePanelProps
impl !RefUnwindSafe for FloatButtonPurePanelProps
impl !Send for FloatButtonPurePanelProps
impl !Sync for FloatButtonPurePanelProps
impl Unpin for FloatButtonPurePanelProps
impl !UnwindSafe for FloatButtonPurePanelProps
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<Ret> SpawnIfAsync<(), Ret> for Ret
impl<Ret> SpawnIfAsync<(), Ret> for Ret
Source§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
Source§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
Source§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
Source§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.