pub struct FloatButtonProps {Show 21 fields
pub type: FloatButtonType,
pub shape: FloatButtonShape,
pub danger: bool,
pub href: Option<String>,
pub icon: Option<Element>,
pub description: Option<String>,
pub content: Option<String>,
pub badge: Option<BadgeConfig>,
pub tooltip: Option<String>,
pub class: Option<String>,
pub class_names_root: Option<String>,
pub class_names_icon: Option<String>,
pub class_names_content: Option<String>,
pub styles_root: Option<String>,
pub style: Option<String>,
pub right: Option<f32>,
pub left: Option<f32>,
pub top: Option<f32>,
pub bottom: Option<f32>,
pub z_index: Option<i32>,
pub onclick: Option<EventHandler<MouseEvent>>,
}Expand description
Floating action button props.
Fields§
§type: FloatButtonType§shape: FloatButtonShape§danger: bool§href: Option<String>§icon: Option<Element>§description: Option<String>§content: Option<String>§badge: Option<BadgeConfig>§tooltip: Option<String>§class: Option<String>§class_names_root: Option<String>§class_names_icon: Option<String>§class_names_content: Option<String>§styles_root: Option<String>§style: Option<String>§right: Option<f32>§left: Option<f32>§top: Option<f32>§bottom: Option<f32>§z_index: Option<i32>§onclick: Option<EventHandler<MouseEvent>>Implementations§
Source§impl FloatButtonProps
impl FloatButtonProps
Sourcepub fn builder() -> FloatButtonPropsBuilder<((), (), (), (), (), (), (), (), (), (), (), (), (), (), (), (), (), (), (), (), ())>
pub fn builder() -> FloatButtonPropsBuilder<((), (), (), (), (), (), (), (), (), (), (), (), (), (), (), (), (), (), (), (), ())>
Create a builder for building FloatButtonProps.
On the builder, call .r#type(...)(optional), .shape(...)(optional), .danger(...)(optional), .href(...)(optional), .icon(...)(optional), .description(...)(optional), .content(...)(optional), .badge(...)(optional), .tooltip(...)(optional), .class(...)(optional), .class_names_root(...)(optional), .class_names_icon(...)(optional), .class_names_content(...)(optional), .styles_root(...)(optional), .style(...)(optional), .right(...)(optional), .left(...)(optional), .top(...)(optional), .bottom(...)(optional), .z_index(...)(optional), .onclick(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of FloatButtonProps.
Trait Implementations§
Source§impl Clone for FloatButtonProps
impl Clone for FloatButtonProps
Source§fn clone(&self) -> FloatButtonProps
fn clone(&self) -> FloatButtonProps
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl PartialEq for FloatButtonProps
impl PartialEq for FloatButtonProps
Source§impl Properties for FloatButtonPropswhere
Self: Clone,
impl Properties for FloatButtonPropswhere
Self: Clone,
Source§type Builder = FloatButtonPropsBuilder<((), (), (), (), (), (), (), (), (), (), (), (), (), (), (), (), (), (), (), (), ())>
type Builder = FloatButtonPropsBuilder<((), (), (), (), (), (), (), (), (), (), (), (), (), (), (), (), (), (), (), (), ())>
The type of the builder for this component.
Used to create “in-progress” versions of the props.
Source§fn memoize(&mut self, new: &Self) -> bool
fn memoize(&mut self, new: &Self) -> bool
Make the old props equal to the new props. Return if the props were equal and should be memoized.
Source§fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
Create a component from the props.
impl StructuralPartialEq for FloatButtonProps
Auto Trait Implementations§
impl !Freeze for FloatButtonProps
impl !RefUnwindSafe for FloatButtonProps
impl !Send for FloatButtonProps
impl !Sync for FloatButtonProps
impl Unpin for FloatButtonProps
impl !UnwindSafe for FloatButtonProps
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<Ret> SpawnIfAsync<(), Ret> for Ret
impl<Ret> SpawnIfAsync<(), Ret> for Ret
Source§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
Source§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
Source§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
Source§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.