pub trait BrowserBackend: Send + Sync {
// Required method
fn fetch<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
url: &'life1 Url,
headers: &'life2 BTreeMap<String, String>,
timeout: Duration,
) -> Pin<Box<dyn Future<Output = Result<RenderedPage>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
}Expand description
Abstraction over a real browser. Implemented by LocalBackend and
BrowserbaseBackend.
Backends are reused across many fetches for the lifetime of a scan —
they own a long-lived chromiumoxide::Browser internally. Drop the
backend to release the underlying resources (kill the local process or
close the remote session).
Required Methods§
Sourcefn fetch<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
url: &'life1 Url,
headers: &'life2 BTreeMap<String, String>,
timeout: Duration,
) -> Pin<Box<dyn Future<Output = Result<RenderedPage>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn fetch<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
url: &'life1 Url,
headers: &'life2 BTreeMap<String, String>,
timeout: Duration,
) -> Pin<Box<dyn Future<Output = Result<RenderedPage>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Render url and return the final page state.
headers are applied to every request the page issues (sent via
Network.setExtraHTTPHeaders before navigation). The map is keyed
by header name; empty means “no overrides, use defaults”. Used by
sites whose JSON APIs require app-id or custom UA — e.g.
Instagram’s web_profile_info endpoint needs X-IG-App-ID.
Failures (timeout, navigation error, JS crash, etc.) should be
returned as Err; the caller will convert them into a
per-site Uncertain verdict so a single flaky site can’t abort the
scan.
§Errors
Returns Error::BrowserSetup on
connection / lifecycle problems and a generic browser error string
on per-fetch failures.
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".