pub struct UpdateComponents {
pub surface_id: String,
pub components: Vec<Value>,
}Expand description
A2UI v0.9 updateComponents payload.
Fields§
§surface_id: String§components: Vec<Value>Trait Implementations§
Source§impl Clone for UpdateComponents
impl Clone for UpdateComponents
Source§fn clone(&self) -> UpdateComponents
fn clone(&self) -> UpdateComponents
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for UpdateComponents
impl Debug for UpdateComponents
Source§impl<'de> Deserialize<'de> for UpdateComponents
impl<'de> Deserialize<'de> for UpdateComponents
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for UpdateComponents
impl RefUnwindSafe for UpdateComponents
impl Send for UpdateComponents
impl Sync for UpdateComponents
impl Unpin for UpdateComponents
impl UnsafeUnpin for UpdateComponents
impl UnwindSafe for UpdateComponents
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more