pub trait TaskStore: Send + Sync {
// Required methods
fn create_task<'life0, 'async_trait>(
&'life0 self,
entry: TaskStoreEntry,
) -> Pin<Box<dyn Future<Output = Result<(), A2aError>> + Send + 'async_trait>>
where 'life0: 'async_trait,
Self: 'async_trait;
fn get_task<'life0, 'life1, 'async_trait>(
&'life0 self,
task_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<TaskStoreEntry, A2aError>> + Send + 'async_trait>>
where 'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait;
fn update_status<'life0, 'life1, 'async_trait>(
&'life0 self,
task_id: &'life1 str,
status: TaskStatus,
) -> Pin<Box<dyn Future<Output = Result<(), A2aError>> + Send + 'async_trait>>
where 'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait;
fn add_artifact<'life0, 'life1, 'async_trait>(
&'life0 self,
task_id: &'life1 str,
artifact: Artifact,
) -> Pin<Box<dyn Future<Output = Result<(), A2aError>> + Send + 'async_trait>>
where 'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait;
fn add_history_message<'life0, 'life1, 'async_trait>(
&'life0 self,
task_id: &'life1 str,
message: Message,
) -> Pin<Box<dyn Future<Output = Result<(), A2aError>> + Send + 'async_trait>>
where 'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait;
fn find_task_by_context<'life0, 'life1, 'async_trait>(
&'life0 self,
context_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Option<TaskStoreEntry>, A2aError>> + Send + 'async_trait>>
where 'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait;
fn list_tasks<'life0, 'async_trait>(
&'life0 self,
params: ListTasksParams,
) -> Pin<Box<dyn Future<Output = Result<Vec<TaskStoreEntry>, A2aError>> + Send + 'async_trait>>
where 'life0: 'async_trait,
Self: 'async_trait;
fn delete_task<'life0, 'life1, 'async_trait>(
&'life0 self,
task_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<(), A2aError>> + Send + 'async_trait>>
where 'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait;
}Available on crate features
server and a2a-v1 only.Expand description
Async trait for persisting A2A task state.
Implementations must be Send + Sync for use across async boundaries.
Required Methods§
Sourcefn create_task<'life0, 'async_trait>(
&'life0 self,
entry: TaskStoreEntry,
) -> Pin<Box<dyn Future<Output = Result<(), A2aError>> + Send + 'async_trait>>where
'life0: 'async_trait,
Self: 'async_trait,
fn create_task<'life0, 'async_trait>(
&'life0 self,
entry: TaskStoreEntry,
) -> Pin<Box<dyn Future<Output = Result<(), A2aError>> + Send + 'async_trait>>where
'life0: 'async_trait,
Self: 'async_trait,
Persists a new task entry.
Sourcefn get_task<'life0, 'life1, 'async_trait>(
&'life0 self,
task_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<TaskStoreEntry, A2aError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
fn get_task<'life0, 'life1, 'async_trait>(
&'life0 self,
task_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<TaskStoreEntry, A2aError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
Sourcefn update_status<'life0, 'life1, 'async_trait>(
&'life0 self,
task_id: &'life1 str,
status: TaskStatus,
) -> Pin<Box<dyn Future<Output = Result<(), A2aError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
fn update_status<'life0, 'life1, 'async_trait>(
&'life0 self,
task_id: &'life1 str,
status: TaskStatus,
) -> Pin<Box<dyn Future<Output = Result<(), A2aError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
Updates the status of an existing task.
§Errors
Returns A2aError::TaskNotFound if the task does not exist.
Sourcefn add_artifact<'life0, 'life1, 'async_trait>(
&'life0 self,
task_id: &'life1 str,
artifact: Artifact,
) -> Pin<Box<dyn Future<Output = Result<(), A2aError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
fn add_artifact<'life0, 'life1, 'async_trait>(
&'life0 self,
task_id: &'life1 str,
artifact: Artifact,
) -> Pin<Box<dyn Future<Output = Result<(), A2aError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
Appends an artifact to an existing task.
§Errors
Returns A2aError::TaskNotFound if the task does not exist.
Sourcefn add_history_message<'life0, 'life1, 'async_trait>(
&'life0 self,
task_id: &'life1 str,
message: Message,
) -> Pin<Box<dyn Future<Output = Result<(), A2aError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
fn add_history_message<'life0, 'life1, 'async_trait>(
&'life0 self,
task_id: &'life1 str,
message: Message,
) -> Pin<Box<dyn Future<Output = Result<(), A2aError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
Appends a message to the task’s history.
§Errors
Returns A2aError::TaskNotFound if the task does not exist.
Sourcefn find_task_by_context<'life0, 'life1, 'async_trait>(
&'life0 self,
context_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Option<TaskStoreEntry>, A2aError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
fn find_task_by_context<'life0, 'life1, 'async_trait>(
&'life0 self,
context_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Option<TaskStoreEntry>, A2aError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
Finds the most recently updated non-terminal task for a given contextId. Returns None if no non-terminal task exists for the context.
Sourcefn list_tasks<'life0, 'async_trait>(
&'life0 self,
params: ListTasksParams,
) -> Pin<Box<dyn Future<Output = Result<Vec<TaskStoreEntry>, A2aError>> + Send + 'async_trait>>where
'life0: 'async_trait,
Self: 'async_trait,
fn list_tasks<'life0, 'async_trait>(
&'life0 self,
params: ListTasksParams,
) -> Pin<Box<dyn Future<Output = Result<Vec<TaskStoreEntry>, A2aError>> + Send + 'async_trait>>where
'life0: 'async_trait,
Self: 'async_trait,
Lists tasks matching the given parameters.
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".