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DefaultManagedAgentRuntime

Struct DefaultManagedAgentRuntime 

Source
pub struct DefaultManagedAgentRuntime { /* private fields */ }
Expand description

Default implementation of the managed agent runtime.

Composed from a ModelResolver + a pluggable SessionService + optional sandbox factory and memory service. Has no platform dependencies — the platform injects its own implementations of these traits.

§Fields

  • model_resolver — resolves ModelRef into Arc<dyn Llm>
  • session_service — persistent session storage backend
  • sandbox_factory — optional sandbox for built-in tool execution
  • memory — optional cross-session memory service
  • sessions — active session registry

§Example

use std::sync::Arc;
use adk_managed::default_runtime::DefaultManagedAgentRuntime;
use adk_managed::resolver::DefaultModelResolver;
use adk_session::InMemorySessionService;

// Minimal runtime with defaults
let runtime = DefaultManagedAgentRuntime::new(
    Arc::new(DefaultModelResolver::new()),
    Arc::new(InMemorySessionService::new()),
);

// With sandbox and memory (feature-gated)
let runtime = DefaultManagedAgentRuntime::new(
    Arc::new(DefaultModelResolver::new()),
    Arc::new(InMemorySessionService::new()),
)
.with_sandbox(my_sandbox)
.with_memory(my_memory_service);

Implementations§

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impl DefaultManagedAgentRuntime

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pub fn new( model_resolver: Arc<dyn ModelResolver>, session_service: Arc<dyn SessionService>, ) -> Self

Create a new DefaultManagedAgentRuntime with injected services.

§Arguments
  • model_resolver - Resolves ModelRef declarations into callable LLM instances.
  • session_service - Persistent storage backend for sessions and checkpoints.

Use .with_sandbox() and .with_memory() builder methods to inject optional sandbox and memory services (feature-gated).

§Example
use std::sync::Arc;
use adk_managed::default_runtime::DefaultManagedAgentRuntime;
use adk_managed::resolver::DefaultModelResolver;
use adk_session::InMemorySessionService;

let runtime = DefaultManagedAgentRuntime::new(
    Arc::new(DefaultModelResolver::new()),
    Arc::new(InMemorySessionService::new()),
);
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pub fn model_resolver(&self) -> &Arc<dyn ModelResolver>

Get a reference to the model resolver.

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pub fn session_service(&self) -> &Arc<dyn SessionService>

Get a reference to the session service.

Trait Implementations§

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impl ManagedAgentRuntime for DefaultManagedAgentRuntime

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fn create<'life0, 'async_trait>( &'life0 self, def: ManagedAgentDef, ) -> Pin<Box<dyn Future<Output = Result<AgentHandle, RuntimeError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Create a managed agent from a declarative definition.

Resolves the ModelRef into an Arc<dyn Llm>, builds a runnable agent, stores it in the internal registry, and returns an opaque handle.

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fn start_session<'life0, 'life1, 'async_trait>( &'life0 self, agent: &'life1 AgentHandle, _env: Option<EnvironmentConfig>, ) -> Pin<Box<dyn Future<Output = Result<SessionHandle, RuntimeError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Start a new session for the given agent.

Creates internal communication channels, spawns the session loop as a background task, and stores the active session handle. Initial status is Queued.

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fn send_event<'life0, 'life1, 'async_trait>( &'life0 self, session: &'life1 SessionHandle, event: UserEvent, ) -> Pin<Box<dyn Future<Output = Result<(), RuntimeError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Send a user event to the session.

Dispatches the event to the session loop’s input channel.

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fn stream_events<'life0, 'life1, 'async_trait>( &'life0 self, session: &'life1 SessionHandle, from_seq: Option<u64>, ) -> Pin<Box<dyn Future<Output = Result<BoxStream<'static, SessionEvent>, RuntimeError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Subscribe to the session’s event stream.

If from_seq is provided, replays historical events first, then attaches to the live broadcast.

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fn interrupt<'life0, 'life1, 'async_trait>( &'life0 self, session: &'life1 SessionHandle, ) -> Pin<Box<dyn Future<Output = Result<(), RuntimeError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Interrupt the session at the next safe boundary.

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fn pause<'life0, 'life1, 'async_trait>( &'life0 self, session: &'life1 SessionHandle, ) -> Pin<Box<dyn Future<Output = Result<(), RuntimeError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Pause the session, checkpointing current state.

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fn resume<'life0, 'life1, 'async_trait>( &'life0 self, session: &'life1 SessionHandle, ) -> Pin<Box<dyn Future<Output = Result<(), RuntimeError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Resume a paused session.

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fn status<'life0, 'life1, 'async_trait>( &'life0 self, session: &'life1 SessionHandle, ) -> Pin<Box<dyn Future<Output = Result<SessionStatus, RuntimeError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Query the current status of a session.

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fn archive<'life0, 'life1, 'async_trait>( &'life0 self, session: &'life1 SessionHandle, ) -> Pin<Box<dyn Future<Output = Result<(), RuntimeError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Archive a session (terminal state).

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fn delete_session<'life0, 'life1, 'async_trait>( &'life0 self, session: &'life1 SessionHandle, ) -> Pin<Box<dyn Future<Output = Result<(), RuntimeError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Delete a session and its associated data.

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