AgentNode

Struct AgentNode 

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pub struct AgentNode { /* private fields */ }
Expand description

Wrapper to use an existing ADK Agent as a graph node

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impl AgentNode

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pub fn new(agent: Arc<dyn Agent>) -> Self

Create a new agent node

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pub fn with_input_mapper<F>(self, mapper: F) -> Self
where F: Fn(&State) -> Content + Send + Sync + 'static,

Set custom input mapper

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pub fn with_output_mapper<F>(self, mapper: F) -> Self
where F: Fn(&[Event]) -> HashMap<String, Value> + Send + Sync + 'static,

Set custom output mapper

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impl Node for AgentNode

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fn name(&self) -> &str

Node identifier
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fn execute<'life0, 'life1, 'async_trait>( &'life0 self, ctx: &'life1 NodeContext, ) -> Pin<Box<dyn Future<Output = Result<NodeOutput>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Execute the node and return state updates

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.