NodeOutput

Struct NodeOutput 

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pub struct NodeOutput {
    pub updates: HashMap<String, Value>,
    pub interrupt: Option<Interrupt>,
    pub events: Vec<StreamEvent>,
}
Expand description

Output from a node execution

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§updates: HashMap<String, Value>

State updates to apply

§interrupt: Option<Interrupt>

Optional interrupt request

§events: Vec<StreamEvent>

Custom stream events

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impl NodeOutput

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pub fn new() -> Self

Create a new empty output

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pub fn with_update(self, key: &str, value: impl Into<Value>) -> Self

Add a state update

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pub fn with_updates(self, updates: HashMap<String, Value>) -> Self

Add multiple state updates

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pub fn with_interrupt(self, interrupt: Interrupt) -> Self

Set an interrupt

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pub fn with_event(self, event: StreamEvent) -> Self

Add a custom stream event

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pub fn interrupt(message: &str) -> Self

Create output that triggers a dynamic interrupt

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pub fn interrupt_with_data(message: &str, data: Value) -> Self

Create output that triggers a dynamic interrupt with data

Trait Implementations§

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impl Default for NodeOutput

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fn default() -> NodeOutput

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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where T: ?Sized,

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T, U> Into<U> for T
where U: From<T>,

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type Error = Infallible

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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