Struct Vec3

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#[repr(C)]
pub struct Vec3 { pub x: f32, pub y: f32, pub z: f32, }
Expand description

Single-precision 3D vector.

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§x: f32§y: f32§z: f32

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impl Vec3

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pub fn new(x: f32, y: f32, z: f32) -> Vec3

Full constructor.

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pub fn zero() -> Vec3

Zero constructor.

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pub fn xy(self) -> Vec2

Returns the XY components of the vector.

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impl Vec3

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pub fn cross(self, rhs: Vec3) -> Vec3

Returns the cross product of two vectors.

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impl Vec3

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pub fn dot(self, rhs: Vec3) -> f32

Returns the dot product of two vectors.

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pub fn length(self) -> f32

Returns the length (magnitude) of the vector.

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pub fn squared_length(self) -> f32

Returns the squared length of the vector.

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pub fn normalize(self) -> Vec3

Scales the vector to unit length.

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Panics if the vector is zero.

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impl Vec3

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pub fn angle(self, rhs: Vec3) -> f32

Returns the acute angle between two vectors.

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Panics if self is the zero vector.

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impl Add for Vec3

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type Output = Vec3

The resulting type after applying the + operator.
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fn add(self, rhs: Vec3) -> <Vec3 as Add>::Output

Performs the + operation. Read more
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impl AddAssign for Vec3

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fn add_assign(&mut self, rhs: Vec3)

Performs the += operation. Read more
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impl ApproxEq for Vec3

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type Epsilon = <Vector3<f32> as ApproxEq>::Epsilon

Used for specifying relative comparisons.
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fn default_epsilon() -> <Vec3 as ApproxEq>::Epsilon

The default tolerance to use when testing values that are close together. Read more
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fn default_max_relative() -> <Vec3 as ApproxEq>::Epsilon

The default relative tolerance for testing values that are far-apart. Read more
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fn default_max_ulps() -> u32

The default ULPs to tolerate when testing values that are far-apart. Read more
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fn relative_eq( &self, other: &Vec3, epsilon: <Vec3 as ApproxEq>::Epsilon, max_relative: <Vec3 as ApproxEq>::Epsilon, ) -> bool

A test for equality that uses a relative comparison if the values are far apart.
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fn ulps_eq( &self, other: &Vec3, epsilon: <Vec3 as ApproxEq>::Epsilon, max_ulps: u32, ) -> bool

A test for equality that uses units in the last place (ULP) if the values are far apart.
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fn relative_ne( &self, other: &Self, epsilon: Self::Epsilon, max_relative: Self::Epsilon, ) -> bool

The inverse of ApproxEq::relative_eq.
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fn ulps_ne(&self, other: &Self, epsilon: Self::Epsilon, max_ulps: u32) -> bool

The inverse of ApproxEq::ulps_eq.
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impl AsRef<[f32; 3]> for Vec3

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fn as_ref(&self) -> &[f32; 3]

Converts this type into a shared reference of the (usually inferred) input type.
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impl Clone for Vec3

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fn clone(&self) -> Vec3

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Vec3

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Vec3

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fn default() -> Vec3

Returns the “default value” for a type. Read more
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impl Display for Vec3

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Div<f32> for Vec3

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type Output = Vec3

The resulting type after applying the / operator.
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fn div(self, arg: f32) -> <Vec3 as Div<f32>>::Output

Performs the / operation. Read more
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impl DivAssign<f32> for Vec3

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fn div_assign(&mut self, rhs: f32)

Performs the /= operation. Read more
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impl From<[f32; 3]> for Vec3

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fn from(array: [f32; 3]) -> Vec3

Converts to this type from the input type.
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impl<T> From<(T, f32)> for Vec3
where T: Into<Vec2>,

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fn from(arg: (T, f32)) -> Vec3

Converts to this type from the input type.
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impl From<DVec3> for Vec3

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fn from(arg: DVec3) -> Vec3

Converts to this type from the input type.
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impl From<Vec3> for DVec3

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fn from(arg: Vec3) -> DVec3

Converts to this type from the input type.
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impl From<f32> for Vec3

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fn from(arg: f32) -> Vec3

Converts to this type from the input type.
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impl From<f64> for Vec3

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fn from(arg: f64) -> Vec3

Converts to this type from the input type.
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impl Into<[f32; 3]> for Vec3

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fn into(self) -> [f32; 3]

Converts this type into the (usually inferred) input type.
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impl<'a> Mul<Vec3> for &'a Mat3

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type Output = Vec3

The resulting type after applying the * operator.
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fn mul(self, rhs: Vec3) -> <&'a Mat3 as Mul<Vec3>>::Output

Performs the * operation. Read more
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impl Mul<Vec3> for Mat3

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type Output = Vec3

The resulting type after applying the * operator.
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fn mul(self, rhs: Vec3) -> <Mat3 as Mul<Vec3>>::Output

Performs the * operation. Read more
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impl Mul<f32> for Vec3

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type Output = Vec3

The resulting type after applying the * operator.
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fn mul(self, arg: f32) -> <Vec3 as Mul<f32>>::Output

Performs the * operation. Read more
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impl MulAssign<f32> for Vec3

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fn mul_assign(&mut self, rhs: f32)

Performs the *= operation. Read more
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impl PartialEq for Vec3

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fn eq(&self, other: &Vec3) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Sub for Vec3

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type Output = Vec3

The resulting type after applying the - operator.
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fn sub(self, rhs: Vec3) -> <Vec3 as Sub>::Output

Performs the - operation. Read more
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impl SubAssign for Vec3

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fn sub_assign(&mut self, rhs: Vec3)

Performs the -= operation. Read more
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impl<'a> Sum<&'a Vec3> for Vec3

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fn sum<I>(iter: I) -> Vec3
where I: Iterator<Item = &'a Vec3>,

Takes an iterator and generates Self from the elements by “summing up” the items.
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impl Sum for Vec3

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fn sum<I>(iter: I) -> Vec3
where I: Iterator<Item = Vec3>,

Takes an iterator and generates Self from the elements by “summing up” the items.
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impl Copy for Vec3

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impl StructuralPartialEq for Vec3

Auto Trait Implementations§

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impl Freeze for Vec3

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impl RefUnwindSafe for Vec3

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impl Send for Vec3

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impl Sync for Vec3

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impl Unpin for Vec3

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impl UnwindSafe for Vec3

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.