Struct adder_codec_rs::framer::driver::FrameSequenceState
source · pub struct FrameSequenceState {
pub frames_written: i64,
pub tpf: DeltaT,
/* private fields */
}
Expand description
The state of a FrameSequence
Fields§
§frames_written: i64
The number of frames written to the output so far
tpf: DeltaT
Ticks per output frame
Auto Trait Implementations§
impl RefUnwindSafe for FrameSequenceState
impl Send for FrameSequenceState
impl Sync for FrameSequenceState
impl Unpin for FrameSequenceState
impl UnwindSafe for FrameSequenceState
Blanket Implementations§
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.