Struct adder_codec_rs::transcoder::source::framed::Framed
source · pub struct Framed {
pub frame_idx_start: u32,
pub source_fps: f64,
pub scale: f64,
pub time_mode: TimeMode,
/* private fields */
}
Expand description
Attributes of a framed video -> ADΔER transcode
Fields§
§frame_idx_start: u32
§source_fps: f64
§scale: f64
§time_mode: TimeMode
Implementations§
source§impl Framed
impl Framed
pub fn new(
input_filename: String,
color_input: bool,
scale: f64
) -> Result<Framed, Box<dyn Error>>
pub fn frame_start(self, frame_idx_start: u32) -> Result<Self, Box<dyn Error>>
pub fn time_mode(self, time_mode: TimeMode) -> Self
pub fn auto_time_parameters(
self,
ref_time: u32,
delta_t_max: u32
) -> Result<Self, Box<dyn Error>>
pub fn get_ref_time(&self) -> u32
Trait Implementations§
source§impl Source for Framed
impl Source for Framed
source§fn consume(
&mut self,
view_interval: u32,
thread_pool: &ThreadPool
) -> Result<Vec<Vec<Event>>, SourceError>
fn consume(
&mut self,
view_interval: u32,
thread_pool: &ThreadPool
) -> Result<Vec<Vec<Event>>, SourceError>
Get pixel-wise intensities directly from source frame, and integrate them with
ref_time
(the number of ticks each frame is said to span)
fn get_video_mut(&mut self) -> &mut Video
fn get_video_ref(&self) -> &Video
fn get_video(self) -> Video
source§impl VideoBuilder for Framed
impl VideoBuilder for Framed
fn contrast_thresholds(self, c_thresh_pos: u8, c_thresh_neg: u8) -> Self
fn c_thresh_pos(self, c_thresh_pos: u8) -> Self
fn c_thresh_neg(self, c_thresh_neg: u8) -> Self
fn chunk_rows(self, chunk_rows: usize) -> Self
fn time_parameters(
self,
tps: u32,
ref_time: u32,
delta_t_max: u32
) -> Result<Self, Box<dyn Error>>
fn write_out(
self,
output_filename: String,
source_camera: SourceCamera,
time_mode: TimeMode
) -> Result<Box<Self>, Box<dyn Error>>
fn show_display(self, show_display: bool) -> Self
impl Sync for Framed
Auto Trait Implementations§
impl RefUnwindSafe for Framed
impl Send for Framed
impl Unpin for Framed
impl UnwindSafe for Framed
Blanket Implementations§
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.