[][src]Enum adapton::reflect::Node

pub enum Node {

Reflected version of engine::Node. Unlike the real engine, these nodes are not parameterized by a value type. Instead, their values are all reflected into type Val.



Trait Implementations

impl Clone for Node[src]

impl Debug for Node[src]

impl Eq for Node[src]

impl Hash for Node[src]

impl PartialEq<Node> for Node[src]

impl StructuralEq for Node[src]

impl StructuralPartialEq for Node[src]

Auto Trait Implementations

impl !RefUnwindSafe for Node

impl !Send for Node

impl !Sync for Node

impl Unpin for Node

impl !UnwindSafe for Node

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized

impl<T> Borrow<T> for T where
    T: ?Sized

impl<T> BorrowMut<T> for T where
    T: ?Sized

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 

impl<T> ToOwned for T where
    T: Clone

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.