Struct adapton::engine::Name
[−]
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pub struct Name { /* fields omitted */ }
Names: First-class data that identifies a mutable cell (see
cell
) or a thunk (see thunk
). When a name identifies
different content over time, it describes where incremental
changing is occurring, relative to other (unaffected) parts of
data structures or computations.
Trait Implementations
impl PartialEq for Name
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fn eq(&self, __arg_0: &Name) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Name) -> bool
This method tests for !=
.
impl Eq for Name
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impl Clone for Name
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fn clone(&self) -> Name
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Debug for Name
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impl Hash for Name
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fn hash<H>(&self, state: &mut H) where
H: Hasher,
H: Hasher,
Feeds this value into the state given, updating the hasher as necessary.
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0
H: Hasher,
Feeds a slice of this type into the state provided.