DataStreamRegistry

Struct DataStreamRegistry 

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pub struct DataStreamRegistry { /* private fields */ }
Expand description

DataStreamRegistry - Stream chunk callback manager

§Responsibilities

  • Receive DataStream from LatencyFirst Lane (stream-format data packets)
  • Maintain stream_id → callback mapping
  • Concurrently invoke user-registered data stream callbacks

§Typical Use Cases

  • Streaming RPC (server-side push streams)
  • Real-time collaborative editing (multi-user editing sync)
  • Game state streams (position updates, event streams)
  • Log streams, sensor data streams, metrics streams

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impl DataStreamRegistry

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pub fn new() -> Self

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pub fn register(&self, stream_id: String, callback: DataStreamCallback)

Register stream callback

§Arguments
  • stream_id: stream identifier (must be globally unique)
  • callback: data stream handler callback
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pub fn unregister(&self, stream_id: &str)

Unregister stream callback

§Arguments
  • stream_id: stream identifier to unregister
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pub async fn dispatch(&self, chunk: DataStream, sender_id: ActrId)

Dispatch data stream to callback (concurrent execution)

§Arguments
  • chunk: data stream
  • sender_id: sender ActrId
§Performance
  • Direct callback invocation, no queueing overhead
  • Latency: ~10μs
  • Concurrent execution, doesn’t block other streams
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pub fn active_streams(&self) -> usize

Get active stream count

Trait Implementations§

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impl Default for DataStreamRegistry

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fn default() -> Self

Returns the “default value” for a type. Read more

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